[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [playMusic(intro="$drift_intro", key="$drift_loop",fadetime=3, volume=0.8)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] 我看见。 我看见阿方索每天都要去大厅。大厅现在被他命名为伊比利亚。 他把卧室里的镜子搬到了大厅去,他日复一日审视着自己。 自大厨和小杰米被处决后,就只剩下我和他。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Background(image="27_g22_goldenboat_hall",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [name="大副"]...... [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]你来了。 [Character(name="avg_npc_446_1#2$1")] [name="船长阿方索"]我睡了多久?我睡的时间好少,我被迫清醒。 [character(fadetime=0)] [name="大副"]啊......不久......只是...... [Character(name="avg_npc_446_1#8$1")] [name="船长阿方索"]别勉强说话。我知道,你说话会痛。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]低级怪物的血还剩不少,用来写字吧。 [dialog] [character(fadetime=0)] 我点了点头。角落里有桶,里面装满了猎物的血。 [Character(name="avg_npc_446_1#2$1")] [name="船长阿方索"]时间太长了。我只睡了很短的时间,但我的梦似乎比这几十年时间还要漫长...... [Character(name="avg_npc_446_1#2$1")] [name="船长阿方索"]我们应该放弃吗?小杰米和那个老厨子已经离开很久了,我们该随他们而去吗? [dialog] [character(fadetime=0)] 我们应该放弃。 我的意识越发模糊,就像梦醒前的纠缠。 变化的不仅是肉体,是身为生物的所有部分。 我们应该放弃。应该在被吞噬前结束自己。无止境的海面。海风。浪涛。呢喃。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]......大副,这是我们的船,是我们的理想。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]我们迟早会无力行走,但它不会,“愚人号”不会。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]那个雪茄成瘾的工程师说的没错,即使我们死光,这艘船也不会沉没。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]今天......只是漫长时间中的二十四小时。 [character(fadetime=0)] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [name="大副"]......(用恐鱼的血拼写单词的声音) [Character(name="avg_npc_446_1#8$1")] [name="船长阿方索"]别......放弃? [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]哈,你已经成了这副样子,我都看不见你碧蓝色的瞳孔,解脱对你来说不是更好吗? [character(fadetime=0)] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [name="大副"](书写)我是你的大副。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]...... [character(fadetime=0)] [name="大副"]......为了......你。 [Character(name="avg_npc_446_1#6$1")] [name="船长阿方索"]......别说话了。 [Character(name="avg_npc_446_1#10$1")] [name="船长阿方索"]谢谢,加西亚。无论你变成什么,我们的感情都不会变。 [character(fadetime=0)] [name="大副"](点头) [dialog] [character(fadetime=0)] 但我知道,他在看镜子,是因为强壮如他,也终于败给了那些怪物。 我们吞食血肉,起初,我们生火,后来,我们被迫生啖其肉。 连最强大的审判官都曾对阿方索的力量赞叹不已,他曾被多少年轻的水手憧憬。他无所不能。 可他撑了够久了,他也迟早会变成那些怪物。 他在担忧。他在恼怒。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=3)] 他连自己那丁点怪物的部分都容忍不了,他又怎么能容得下我呢? [dialog] [delay(time=1)] [character(fadetime=0)] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [PlayMusic(intro="$tense_intro", key="$tense_loop", volume=0.8, crossfade=1, delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [Character(name="avg_474_gladiia_1#2")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [dialog] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [character(fadetime=0)] [character(name="char_empty")] [characteraction(name="middle", type="move",xpos=-200,fadetime=0, block=true)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$swordtsing1", volume=1)] [PlaySound(key="$d_avg_clothmovement", volume=0.9)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_456_1#1$1",fadetime=0.5)] [characteraction(name="middle", type="move",xpos=300, fadetime=0.7, block=true)] [delay(time=1)] [character] [PlaySound(key="$d_gen_walk_n")] [Character(name="avg_474_gladiia_1#2",fadetime=1)] [delay(time=1)] [name="歌蕾蒂娅"]垃圾。你甚至不如盐风城那株上岸的植物,那个女人根本就是在故弄玄虚。 [name="歌蕾蒂娅"]海洋毫无变化可言。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]......Gla-dia...... [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]......我想见。你自由了? [Character(name="avg_474_gladiia_1#2")] [name="歌蕾蒂娅"]...... [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]这里有同胞。它受困。它需要帮助。它当回归族群怀抱。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]不少同胞,在这里死去。亲代不许。我必须救。 [Character(name="avg_474_gladiia_1#2")] [name="歌蕾蒂娅"]用你那副丑陋的嘴脸发声,并不能让人感到惊喜。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]你回到大海。不必战斗。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]我们一同—— [dialog] [character(fadetime=0)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]我已经厌倦了你们的说辞,该了结你了。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]......Gla-dia,你捕食我? [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]捕食我,会让你强大?会让你富有活力? [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]会让你脖颈上的鳞片生长蔓延,重回你原本模样? [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]——! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.7, block=true)] [character(fadetime=0)] [delay(time=0.51)] [Subtitle(text="深海猎人血脉相连。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1)] [Subtitle(text="海嗣慢慢扭转自己相对瘦小的身躯。它在——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="——咬断自己身体的部分。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]这节血肉,我斩断,你吃。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]不够,我再给。我全给你。 [dialog] [PlaySound(key="$blooddrop", volume=0.9)] [Character(name="avg_474_gladiia_1#2")] 歌蕾蒂娅怔怔地看着地面上的血肉。 她动摇了。 她的动摇与海嗣无关,也与海嗣的行为无关。 但只是这短暂的走神,便让海嗣断定,歌蕾蒂娅接受了它的提议。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]......我们很快再见。 [dialog] [character(fadetime=1)] [delay(time=1)] [stopmusic(fadetime=3)] 海嗣离开,歌蕾蒂娅没有去追。 因为歌蕾蒂娅嗅到了鲨鱼和斯卡蒂的气息。那只海嗣逃不走。 歌蕾蒂娅回过头,看向气味传来的方向。 [Character(name="avg_474_gladiia_1#2")] [name="歌蕾蒂娅"]......海的味道......血的味道,猎人的味道。在这艘船上?离这么近我才发现? [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]不可能......! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g22_goldenboat_hall",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.8, crossfade=1, delay=0.5)] [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]我们......我们该怎么办? [Character(name="char_263_skadi#2")] [name="斯卡蒂"]我没想过这里还有活人。我以为宰掉一些恐鱼,我们就能夺回这艘船。二队长说得挺简单的。 [Character(name="avg_1023_ghost2_1#12$1")] [name="幽灵鲨"]...... [Character(name="char_263_skadi#2")] [name="斯卡蒂"]......幽灵鲨,你在看什么? [Character(name="avg_1023_ghost2_1#12$1")] [name="幽灵鲨"]镜子。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]你知道吗?斯卡蒂,哪怕此时此刻,我看着镜子里的自己,我也能想到很多被遗忘的事情。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]晦暗的穹顶,百米高的雕塑,蓝晶色的歌剧院,冰晶倾泻的瀑布。那是哪里?斯卡蒂。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]......你的家乡。 [Character(name="avg_1023_ghost2_1#13$1")] [name="幽灵鲨"]它......我记起来了。 [Character(name="avg_1023_ghost2_1#13$1")] [name="幽灵鲨"]扭曲的血肉爬满那座雕塑,它崩毁在一阵响动之中。 [Character(name="avg_1023_ghost2_1#13$1")] [name="幽灵鲨"]可是......可是我记得那些事,但我却没经历过它。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]不知道,你只说起过你以前住的地方,很久之前就沦陷了。比我认识你还久。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]也许你是后来才在哪里看到的报道。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]我们就不能一会再说吗?! [name="审判官艾丽妮"]现在到底是去追那两个海嗣,还是趁他不在,直接抢夺这艘船,呃,开回去? [Character(name="avg_1023_ghost2_1#13$1")] [name="幽灵鲨"]我不觉得这些幸存者花了六十年都做不到的事情,我们可以这么简单地做到。 [Character(name="avg_1023_ghost2_1#11$1")] [name="幽灵鲨"]花点时间,队长会找到解决办法......唔。 [Character(name="char_263_skadi#6")] [name="斯卡蒂"]幽灵鲨!你还好吗? [Character(name="avg_1023_ghost2_1#11$1")] [name="幽灵鲨"]有点......头晕。 [Character(name="avg_1023_ghost2_1#3$1")] [name="幽灵鲨"]我想起来了......他们对我做了什么。我...... [Character(name="avg_1023_ghost2_1#3$1")] [name="幽灵鲨"]等等。 [Character(name="avg_1023_ghost2_1#11$1")] [name="幽灵鲨"]我在格兰法洛见过她......? [Character(name="avg_1023_ghost2_1#11$1")] [name="幽灵鲨"]她愿意和我说话。她满足于伪善,她假情假意,可她...... [Character(name="avg_1023_ghost2_1#11$1")] [name="幽灵鲨"]......她在这里。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]什么......还有别的幸存者? [Character(name="char_263_skadi#2")] [name="斯卡蒂"]不,是敌人。有别的敌人潜上了这艘船,能跨越大海,已经足够说明他们的身份。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]我们分头走,你去哪边? [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]......我...... [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]...... [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]......我是伊比利亚的审判官,我肩负着确保这艘船回归伊比利亚的职责。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]我去追那个......阿方索! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_457_1#1$1",fadetime=1)] [delay(time=1)] [PlaySound(key="$d_avg_fish_howl")] [name="恐鱼"](仓皇避开的窸窣声) [dialog] [Character(name="avg_npc_452_1#1$1")] [CameraShake(duration=0.4, xstrength=0, ystrength=0, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="大副"]嘎哈——! [dialog] [Character(name="avg_npc_457_1#1$1",blackstart=0.6,blackend=0.9)] [delay(time=0.51)] [PlaySound(key="$bodyfalldown1", volume=1)] [character(fadetime=1)] [delay(time=2)] [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]哦,别着急加西亚,我们很快就会追上了。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]那些不识趣的阿戈尔人打伤了它,它从维多利亚往上走,途经玻利瓦尔,只能去甲板,然后跳进海里。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]这艘船不是它想来就来的。 [name="船长阿方索"]......莱塔尼亚。年轻的时候,我们曾与几位军官造访过那个国家,你还记得吗? [name="船长阿方索"]那些选帝侯的嘴脸让人生厌。但他们懂得尊重艺术,这让我大受震撼...... [Character(name="avg_npc_452_1#1$1")] [name="大副"]唔......? [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]今天是个好日子,我们见到了许多活人。虽然我希望她们赶紧滚蛋。 [name="船长阿方索"]去,去“莱塔尼亚”那里,加西亚。去弹奏你曾热爱的曲谱。 [name="船长阿方索"]为我的狩猎助兴吧,爱人。 [Character(name="avg_npc_452_1#1$1")] [name="大副"](点头) [dialog] [character(fadtime=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]——! [Character(name="avg_npc_452_1#1$1")] [name="大副"]嘎——! [dialog] [Character(name="avg_npc_452_1#1$1",name2="avg_npc_456_1#1$1")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.4)] [PlaySound(key="$d_avg_attack_heavy", volume=0.9)] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [CameraShake(duration=10, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=100, fadetime=0.4, block=false)] [characteraction(name="right", type="move", xpos=50, fadetime=0.2, block=true)] [delay(time=1)] [name="海嗣"]你,并非无鳞,你需要食物? [Dialog] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.4)] [PlaySound(key="$d_avg_attack_heavy", volume=0.9)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=-150, fadetime=0.4, block=false)] [characteraction(name="right", type="move", xpos=-50, fadetime=0.2, block=true)] [delay(time=2)] [dialog] [character] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=1)] [delay(time=1)] [PlaySound(key="$d_avg_fish_howl")] [name="恐鱼"](环绕的窸窣声) [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]营养,足够多。可这片海,还不完整。生物在白白死去,循环没有构建。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]我们尽快—— [dialog] [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.3)] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [PlaySound(key="$d_avg_attack_heavy")] [PlaySound(key="$d_sp_ballista", volume=0.4)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=-50, fadetime=0.4, block=false)] [characteraction(name="right", type="move", xpos=-100, fadetime=0.2, block=true)] [delay(time=2)] [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1",focus=1)] [name="海嗣"]——为什么?捕食,无意义。我们有要做的事情,族群的任务。 [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1",focus=2)] [name="船长阿方索"]你是第十几只了?怪物。你们什么时候学会说话的? [name="船长阿方索"]哦......不对,我对你有印象,小家伙。在我们吃下你们父母的时候,你和你的兄弟姐妹们,就在一旁看着。 [name="船长阿方索"]你曾是它们中最弱小的那只,可怜的畜生。 [dialog] [PlaySound(key="$blooddrop", volume=0.9)] 阿方索笑着挑动海嗣的伤口,血液顺着刀尖落在地上。 [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1",focus=1)] [name="海嗣"]我们是血亲。你捕食我们,你成为我们。就像先前,我们的亲代捕食你,被你们捕食。 [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1",focus=2)] [name="船长阿方索"]如果你们会因为某些条件变化,那有没有办法变得更好下咽?肉质方面。 [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1",focus=1)] [name="海嗣"]捕食,为了生存。捕食,不分优劣。 [Character(name="avg_npc_456_1#1$1",name2="avg_npc_446_1#7$1",focus=2)] [name="船长阿方索"]好吧,可惜。 [Dialog] [stopmusic(fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g25_goldenboat_core",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$mist_intro", key="$mist_loop",fadetime=3, volume=0.8)] [PlaySound(key="$d_gen_walk_n")] [Character(name="avg_474_gladiia_1#1",fadetime=1)] [delay(time=1)] [name="歌蕾蒂娅"]这里......气味中断了。 [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]他把我引到这里,这个味道...... [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]...... 歌蕾蒂娅没有深究那个猎人的去向。 她开始环顾四周。 [character] 自上船开始,这些用材、装饰与技术就让人深感怀恋。 布雷奥甘,科学院的天才,阿戈尔人。这里无疑是属于他的领域。 数十年没有沉没的谜团,布雷奥甘想要向阿戈尔传递的信息,结合了源石与陆上技术的新产物。 究竟是什么? [dialog] [ShowItem(image="item_act27_1", fadestyle="horiz_expand_center", fadetime=0.5, offsetx=0, width=200)] [delay(time=1)] [hideitem] [delay(time=1)] 歌蕾蒂娅从怀中取出了钥匙。 她开始打量四周。 [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]布雷奥甘......你把秘密藏在哪儿了? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](这条船为什么要造得和宫殿一样?!而且大部分地方都是装饰性的,甚至还有雕塑......) [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](不对,不止如此,这些雕塑和花纹地毯还被清洗过......这......在这个环境下?) [dialog] [character(fadetime=0)] (远处传来音乐声) [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]......钢琴声? [name="审判官艾丽妮"]这个方向! [Dialog] [PlaySound(key="$rungeneral", volume=0.6)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]......! [character(fadetime=0)] [Dialog] 艾丽妮放慢了脚步。 走廊的尽头,她透过门扉的夹缝,看见了—— ——看见了一只海嗣,正在拍打一架几乎散架的钢琴。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](是阿方索身旁的那个海嗣......!它为什么在这里?) [Character(name="avg_npc_452_1#1$1")] [name="大副"](高兴地拍打着钢琴) [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]唔,好吵......它根本就是在乱拍一气...... [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](那个阿方索不在这里......他去追击海嗣了?那为什么大副要独自在这里......) [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](先不管它好了......) [Dialog] [character(fadetime=0)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="——海岸啊,海岸♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]——什么? [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](刚才那段旋律,是偶然吗?看起来它只是在单纯地乱砸......) [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]不......它停下了? [Character(name="avg_npc_452_1#1$1")] [name="大副"]...... [Character(name="avg_npc_452_1#1$1")] [name="大副"]......海岸.....啊,海岸...... [Character(name="avg_npc_452_1#1$1")] [name="大副"]送别英雄......与......伟人...... [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]—— [Character(name="avg_npc_452_1#1$1")] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [name="大副"]——!嘶......! 大副惊恐地转过头。惊恐。艾丽妮从它的举动中读出了惊恐。 这是直面猎人时都没有过的、大幅度的、不知所措的身体行为。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]你刚才,你不只是在拍打钢琴......? [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]你......刚才弹了一段,伊比利亚军歌......?你......为什么? [Character(name="avg_npc_452_1#1$1")] [name="大副"]唔......! [Character(name="avg_npc_452_1#1$1")] [name="大副"]...... [Character(name="avg_npc_452_1#1$1")] [name="大副"]............ [Character(name="avg_npc_452_1#1$1")] [name="大副"]你...... [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]你、你还有意识?难道你还有自己身为人的意识吗?你知道自己是谁吗? [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]不,可是......你已经变成这样了,审判庭处置过类似的深海教徒,这是不可逆的...... [Character(name="avg_npc_452_1#1$1")] [PlaySound(key="$d_gen_walk_n")] [name="大副"]...... [Character(name="avg_npc_452_1#1$1",name2="avg_4009_irene_1#4$1",focus=2)] [name="审判官艾丽妮"]你、你要做什么?你的手要做什么!? [Character(name="avg_npc_452_1#1$1",name2="avg_4009_irene_1#4$1",focus=1)] [name="大副"](小心地将手放在艾丽妮的头上) [Character(name="avg_npc_452_1#1$1",name2="avg_4009_irene_1#4$1",focus=2)] [name="审判官艾丽妮"]你......这是什么意思? [Character(name="avg_npc_452_1#1$1",name2="avg_4009_irene_1#4$1",focus=1)] [name="大副"]...... [character] 透过婚纱似的帘布,被称作大副的海嗣注视着艾丽妮。 它的瞳孔浑浊。它饱受煎熬。它—— ——满是慈爱和怀恋。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]......你......你如果真的还留有作为人的意识...... [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]这么漫长的时间,你是怎么...... [dialog] [character(fadetime=0)] [Blocker(a=1,r=1, g=1, b=1, fadetime=0.1, block=true)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$d_sp_ballista")] [PlaySound(key="$d_avg_rockfall", volume=1)] [Blocker(a=0,r=0, g=0, a=0, fadetime=2, block=false)] [delay(time=2)] [Character(name="avg_npc_452_1#1$1")] [name="大副"]——! [Character(name="avg_npc_452_1#1$1")] [name="大副"]——船、长—— [Character(name="avg_4009_irene_1#4$1")] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [name="审判官艾丽妮"]怎、怎么了!? [dialog] [Character(name="avg_npc_452_1#1$1")] [delay(time=0.51)] [character(fadetime=1)] [delay(time=2)] [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]等等! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_456_1#1$1")] [dialog] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.4)] [PlaySound(key="$d_avg_attack_heavy", volume=0.9)] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [name="海嗣"]......捕食、捕食。你的行为并非捕食。你的目的在不断变化。动摇。对,动摇。 [Character(name="avg_npc_446_1#3$1")] [name="船长阿方索"]啧。 [name="船长阿方索"]你该接着弹你的琴,加西亚,你不该继续接触这些...... [dialog] [character(fadetime=0)] [Character(name="avg_npc_452_1#1$1",fadetime=1)] [delay(time=1)] [name="大副"](轻轻摇头) [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]......哈。 [name="船长阿方索"]那就咬住它,它的身体在变化。早点杀死它。 [dialog] [Character(name="avg_npc_452_1#1$1")] [PlaySound(key="$rungeneral", volume=0.9)] [delay(time=1)] [character] [character] [Character(name="avg_npc_452_1#1$1",name2="avg_npc_456_1#1$1")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [PlaySound(key="$d_avg_attack_heavy", volume=0.9)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=100, fadetime=0.3, block=false)] [characteraction(name="right", type="move", xpos=20, fadetime=0.2, block=false)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=2)] [Character(name="avg_npc_446_1#9$1")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [PlaySound(key="$d_avg_attack_heavy")] [PlaySound(key="$d_sp_ballista", volume=0.4)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="avg_npc_452_1#1$1",name2="avg_npc_456_1#1$1",focus=2)] [characteraction(name="left", type="move", xpos=100, fadetime=0, block=false)] [characteraction(name="right", type="move", xpos=20, fadetime=0, block=false)] [name="海嗣"]你们,不饿。 [name="海嗣"]为什么? [dialog] [Character(name="avg_npc_446_1#9$1")] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [PlaySound(key="$d_avg_attack_heavy")] [PlaySound(key="$d_sp_ballista", volume=0.4)] [delay(time=1)] [Character(name="avg_npc_452_1#1$1",name2="avg_npc_456_1#1$1")] [characteraction(name="left", type="move", xpos=100, fadetime=0, block=false)] [characteraction(name="right", type="move", xpos=20, fadetime=0, block=false)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [PlaySound(key="$d_avg_attack_heavy")] [PlaySound(key="$d_sp_ballista", volume=0.4)] [delay(time=1)] [character] [PlaySound(key="$blooddrop", volume=0.9)] 阿方索没有回答海嗣的问题,他只是像对待砧板上的肉一样,劈砍,劈砍。 大副死死咬住海嗣,争斗中,它的冠冕跌落在地,它顾不上去拿。 阿方索斩下了海嗣的触须。触须跌落在王冠旁。大副在一瞬间停下了动作。 啊。加西亚,加西亚。 看看你自己的王冠和那只触须,你现在清楚自己是什么模样了吗? [Dialog] [character] [Character(name="avg_npc_452_1#1$1",name2="avg_npc_456_1#1$1")] [characteraction(name="left", type="move", xpos=100, fadetime=0, block=false)] [characteraction(name="right", type="move", xpos=20, fadetime=0, block=false)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.3)] [PlaySound(key="$d_avg_attack_heavy", volume=0.9)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=-150, fadetime=0.4, block=false)] [characteraction(name="right", type="move", xpos=40, fadetime=0.3, block=true)] [delay(time=2)] [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]......离开。我们再会。 [dialog] [character(fadetime=1)] [delay(time=1)] [Character(name="avg_npc_446_1#3$1")] [name="船长阿方索"]加西亚! [Character(name="avg_npc_452_1#1$1")] [name="大副"]——! 大副抬起头,海嗣已经不见踪影。 它默默捡起王冠,戴在头上,回到阿方索的身边,轻蹭他的手,以示道歉。 [Character(name="avg_npc_446_1#4$1")] [name="船长阿方索"]......你受伤了吗,好大副?还是因为那几个不速之客,分神了? [Character(name="avg_npc_452_1#1$1")] [name="大副"]...... 大副没有回答。 它不敢说,它不敢说自己撕咬敌人的瞬间,感到自己在“撕咬同族”。 它不敢说,再一次认识到自己如今的模样后,它开始心生愧疚。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]......如果你心生任何情感,那是你还生而为人的证明。记住小杰米的最后一句话,“我既不悔恨,也不遗憾,也没有分毫恐惧。” [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]如果你真的什么都感觉不到,你才失去了为人的资格。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]别在意,下次狩猎会很快的,它还会回来,一如既往。 [Character(name="avg_npc_452_1#1$1")] [name="大副"]......(点头) [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]......怎么了? [Character(name="avg_npc_452_1#1$1")] [name="大副"](轻轻摇头) [stopmusic(fadetime=3)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [delay(time=1)] [Background(image="27_g21_goldenboat_deck",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [playMusic(intro="$plot_intro", key="$plot_loop",fadetime=3, volume=0.8)] [PlaySound(key="$d_avg_sea", volume=0.6, loop=true, channel="sea")] [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]......使者。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]......同胞。无鳞? [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]您伤得很重,刚诞生的您,不该急着跳上这艘船。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]这里有同胞,需要帮助。 [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]是的,没错。可是您受伤了。那些同胞不欢迎您。 [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]它们都尚未接纳自己的身份,它们还在迷茫。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]身份?接纳? [Character(name="avg_npc_449_1#4$1")] [name="阿玛雅"]......您不需要理解。这片海还没有被完成,也许您需要更进一步地完善自身,才能引领整个种群。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]时间。营养。 [Character(name="avg_npc_449_1#11$1")] [name="阿玛雅"]我来给您时间。我来为您准备营养。 [Character(name="avg_npc_449_1#11$1")] [name="阿玛雅"]那位不敬的船长猎杀恐鱼为食,却用尽手段阻隔蜕变,他窃取了循环的部分,却拒绝被纳入循环。 [Character(name="avg_npc_449_1#11$1")] [name="阿玛雅"]这些子嗣的血肉都归属于您,您才是这些养分本该供给的对象。这艘船,延误了一个崭新生态的诞生。 [Character(name="avg_npc_449_1#11$1")] [name="阿玛雅"]请不要拒绝我,使者。迟早,泰拉将会变成巢穴的代名词。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]...... [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]我不拒绝。同胞。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]时间。不用太久。 [Character(name="avg_npc_456_1#1$1")] [name="海嗣"]我会回来。我们再见。 [dialog] [PlaySound(key="$d_avg_jump_water", volume=0.9)] [character(fadetime=1)] [delay(time=3.5)] [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]我还以为你会冲上前来,杀了我们。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]我该感谢你吗,乌尔比安? [dialog] [character] [PlaySound(key="$d_gen_walk_n")] [Character(name="avg_npc_445_1#1$1",fadetime=1)] [delay(time=1)] [name="乌尔比安"]那种东西,要杀就杀了。它现在甚至比昆图斯还弱。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]你还真能忍耐。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]歌蕾蒂娅在盐风城也曾委身于深海教会,打算套出些什么。当然,以她的性子,她不适合做这种事。 [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]我原以为你们都不适合。还是说,你比较特殊了? [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]你对我说的话变多了。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]...... [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]唉。你的沉默真的没有规律可循吗,乌尔比安。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]别这么随意地直呼我的名字,黎博利。你不明白它的分量。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]我们是敌人。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]你心底里已经不这么想了。哦,当然,你还是抱有“敌意”的。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]就像饥肠辘辘的迷途旅人,在山间见到了受冻挨饿的裂兽。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]...... [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]布雷奥甘留下的东西,满足你的想象了吗? [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]还不够。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]海嗣的存在如果比阿戈尔还要古老,那么它们的历史被扭转,就一定有其原因。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]你们在乎神的话语,那就让你们在乎去。海嗣不是神,它们的父也不是。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]我见过你们的神如何死亡,哀鸣穿过洋流,血肉布满深壑。族群盘旋在头顶,我坠向阿戈尔未知的领域。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]我亲眼所见。足以粉碎我过去建立起的所有信念,然后,我会去重建它,重新支撑起阿戈尔。 [Dialog] [stopSound(channel="sea",fadetime=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=3)] [character(fadetime=0)]